I’m going to give away the plot on this one and take a potentially controversial stance at the same time. When it comes to selling games, the community is not what you should be focusing on.
Building a loosely defined community for the sake of community building is a waste of time.
Community is not the end goal, revenue and profit is. Building a community is a means, not the end.
Game store owners should stop trying to run a charity and instead focus on creating a valuable experience that customers enjoy. As much as your community loves low prices, low prices also means low perceived value.
If you want a community of loyal customers that are happy to spend money with your business, charge what you’re worth and offer value instead of competing on price.
Agree or disagree? Let me know in the comments.
For more episodes just like this one, check out the rest of the Manaverse Podcast.
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